CoderHelm Docs
Plugins

Repo layoutComing soon

Where each file of a plugin goes. The layout matches Claude Code plugins and CoderHelm skill repos.

Coming soon

Plugins are being built and switched on team by team; they are not on main yet. This page follows the work in progress and will be updated when plugins ship.

A plugin is one git repository (or one folder of a marketplace repo) with plugin.yaml at its root.

plugin.yaml
README.md
SKILL.md
SKILL.md
launch-writer.md
PathWhat it is
plugin.yamlThe manifest. Required. See the manifest reference.
skills/<name>/SKILL.mdInstructions the plugin's agents read, with optional text files next to them. Same format as skills.
agents/<name>.mdThe agents that do the work. The body is the agent's instructions; tools: in the frontmatter lists the tools it uses.
README.mdFor people: what the plugin does and what it needs. Not read by agents.

The skills and agents fields in the manifest default to skills/*/SKILL.md and agents/*.md. Change them if your files live elsewhere, for example to share a folder with a Claude Code plugin under .claude/.

Limits

The same limits as skill repos apply: up to 200 skills and agents, 64,000 bytes per file, 32,000 bytes per file next to a skill, and 2,000,000 bytes in total.

What doesn't go in the repo

Each team's own values never live in the plugin: brand documents, account ids, keys, approvers. They are settings, filled in by each team when it installs the plugin. That is what lets one public plugin serve many teams.

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